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✍️Keicy Salazar
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Practice Feeds Product

My sketchbook is where shapes, textures, and compositions begin. I translate motifs into reusable components: icon sets, background patterns, micro-illustrations, and motion specs.

From Exploration to Constraints

I move from play → constraints:

  1. Identify a promising motif (shape, stroke, texture)
  2. Define constraints (line weight, corner radius, color set)
  3. Build a tokenized system (spacing, grid, color roles, motion)
  4. Document in a simple Figma library

Sharing the Making

I plan to post process reels and short breakdowns: brushes used, color codes, export settings, and how assets comp into product UI.

Sketch to system
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